•Spool Folder
In "Spool Folder", you can define the spool folder for the virtual printer. All jobs that are sent to the virtual printer are gathered in the spool directory. The spool directory should be located on a hard disk drive which has enough free space. It can (and should) be defined when you install the Prinect Shooter software. Normally, this default setting is the one you need and doesn't need to be changed.
This option lets you set up a separate spool directory for a single virtual printer in the case that this printer needs to use its own spool directory because, for example, extremely large data volumes will be processed. Generally, you should select a drive on which neither the operating system nor the Prinect Shooter software is installed. This is valid for all the virtual printers that you will set up. However, if you are running out of memory on the drive with the spool directory, you can select a spool directory on a different drive in this box. You can monitor this in the drive monitor. See Drive Monitor.
•Delete Job After
The "Delete Job After" option allows you to set a time after which completed jobs will be deleted. We recommend that you check this option for every virtual printer. This prevents the hard disk which contains the spool directory from being filled up with job data.
You can enable the following additional options if you enable this option:
·Only when Drive Monitor alert value is reached: The jobs are deleted automatically after the set period only if the alert value of the drive monitor is exceeded. See Drive Monitor. In this way, Prinect Shooter can still continue working for a while even if a monitored disk drive is almost full. In principle, it is better to use a sufficiently large hard disk (swap) to make sure that the alert value of the drive monitor is not reached.
·also delete jobs with warning status: Normally, only the jobs that were completed without an error are deleted automatically. Jobs that were completed with a warning are also deleted if this option is set. Remember that it's no longer possible to determine the reason for the warnings after these jobs are deleted automatically.
·also delete jobs with error status: Normally, only the jobs that were completed without an error are deleted automatically. Jobs whose processing was faulty and aborted are also deleted if this option is set. Remember that it's no longer possible to determine the reason for the errors after these jobs are deleted automatically.
•Transfer To The Depot After
When this option is enabled, all completed jobs are automatically filed after the set time period. See Automatic Storing of Jobs.
•Depot Directory
This is where you can redefine the directory where the archived jobs will be filed. In Prinect Shooter, the jobs consist of TIFF-B files and, for that reason, you must select a data medium with enough space for the depot directory.
•Prinect Servername (read-only)
Prinect Shooter can report details about re-imaged plates like material name, material size, the time of imaging and also type details (aluminum/polyester) to an MIS system or to Heidelberg Analyze Point through the JDF portal.
The details about re-imaging sent through the JDF portal contain the job context of the original print job. In other words, if jobs were created in conjunction with a Prinect workflow system, e.g. with the Prinect Integration Manager, details such as Job ID, JobPartID, Layoutname, SignatureName, SheetName, Side, Separation or language version are also sent to the MIS or Analyze Point. Based on these details, re-imaged plates can be assigned clearly to the original job.
Configuration of the settings for Spool Folder and Job Handling is analog to "Administration > Virtual Printers". See "Job Handling".
Note: JDF is an XML-based data format that combines the job ticket specifications with a message description standard and a message interchange protocol. JDF is a further development of well-known technologies such as CIP3 PPF and the Adobe Portable Job Ticket Format (PJTF).
To connect Prinect Shooter to a Prinect system environment through the JDF portal, you must connect Prinect Shooter to a Prinect Integration Manager.